EVE Online patch-notes

  • Patch Notes - Version 21.04

    30. May 2023 13:00


    Greetings,

    The following page will list patch notes for all updates within this release (Version 21.04). We invite you to join the player discussion about the content of this release on EVE Online forums:

    Initial Release Date: 2023-04-25 Last update: 2023-05-30

    🤝 - Indicates a change inspired by player's feedback or suggestions.


    Patch Notes For 2023-05-30.1

    Features & Changes:

    Events:

    • The 20th anniversary Capsuleer Day event has concluded, thank you all for participating!

    • Player Loot drop rates have been reverted back to their original drop rates of 50%.


    Patch Notes For 2023-05-24.1

    Defect Fixes:

    Gameplay:

    • Shadow War boosters now have the correct expiration dates in the description tab in the 'show info' window that aligns with yesterday's update.


    Patch Notes For 2023-05-23.1

    Features & Changes:

    Events:

    Shadow War

    • The Gallente Federation's Shadow War research effort is advancing and the Federation has reached a major breakthrough in their understanding and mastery of the transport relay technology thanks to the efforts of loyalist capsuleers. As a result, Gallente Hacking, Courier and Laboratory sites will now contain a small amount of transport relay datacore blueprints and components as loot in addition to the existing stellar transmuter datacore loot.

    • The Amarr Empire and Minmatar Republic are now awarding personal progression points to pilots enrolled in their shadow war campaigns who seek out and complete Gallente Hacking, Courier and Laboratory sites.

    • The expiration date for the shadow war reward boosters have been extended until 5 September 2023

    Defect Fixes:

    Technical:

    • Improved the handling of Antialiasing in some special cases, especially for transparent lines while the camera is being moved for example the lines in the undock area of an Upwell structure.


    Patch Notes For 2023-05-17.1

    Features & Changes:

    Miscellaneous:

    • Added a Cynabal Capsuleer Day XX SKIN to the XX Celebration Daily Login Campaign - Day 18


    Patch Notes For 2023-05-16.1

    Features & Changes:

    Universe:

    • The Republic Fleet has completed major construction on their new station in the Minmatar FW headquarters system of Amo. This station is now open to docking by capsuleers and most services are active, however there is some remaining construction work required before the capsuleer corporation office slots and industry facilities come online.


    Patch Notes For 2023-05-11.1

    Features & Changes:

    Events:

    Shadow War

    • The Amarr Empire's Shadow War research effort is advancing and the Empire has reached a major breakthrough in their understanding and mastery of the transport relay technology thanks to the efforts of loyalist capsuleers. As a result, Amarr Hacking, Courier and Laboratory sites will now contain a small amount of transport relay datacore blueprints and components as loot in addition to the existing stellar transmuter datacore loot.

    • The Gallente Federation and Minmatar Republic are now awarding personal progression points to pilots enrolled in their shadow war campaigns who seek out and complete Amarr Hacking, Courier and Laboratory sites.

    Defect Fixes:

    Technical:

    • In-space UI, like the tactical overlay and some UI elements for the ESS, are no longer affected by Anti-aliasing and FSR. This fixes several problems with blurry UI, especially when moving the camera.

    • The old F10 star map is no longer affected by Anti-aliasing, avoiding blurriness when moving the map.

    • Mac client: When running on Apple Silicon (M1 etc.), disabling the ship exterior view will now work properly with all settings. It as previously no working as it should with Ambient Occlusion disabled.

    • Mac client: Temperate planets now have correct graphics when low shader quality is used.

    • Fixed an issue preventing Pochven markets from being viewed using the market history ESI.


    Patch Notes For 2023-05-10.1

    Defect Fixes:

    Events:

    • Fixed various issues relating to changes made in 2023-05-09.1

      • Minmatar Shadow War sites should now be dropping the updated loot.

      • Fixed an issue that would stop the search to function properly.

      • Fixed issues relating to the Mehatoor station not being dockable.

      • The reduced effects of clouds in SoCT sites is now properly reduced.


    Patch Notes For 2023-05-09.1

    Features & Changes:

    Economy:

    • The Sales Tax Rate has returned to the original value of 8%.

    Events:

    Shadow War

    • The Minmatar Republic's Shadow War research effort is advancing and the Republic has reached a major breakthrough in their understanding and mastery of the transport relay technology thanks to the efforts of loyalist capsuleers. As a result, Minmatar Hacking, Courier and Laboratory sites will now contain a small amount of Transport Relay Datacore blueprints and components as loot in addition to the existing Stellar Transmuter Datacore loot.

    • The Amarr Empire and Gallente Federation are now awarding personal progression points to pilots enrolled in their shadow war campaigns who seek out and complete Minmatar Hacking, Courier and Laboratory sites.

    • Due to the completed construction of the Caldari State's Shipcaster in Onnamon on the 4th of May, YC125, the Caldari are no longer recruiting additional capsuleers for their shadow war effort since they have successfully completed their campaign.

    Capsuleer Day

    • Reduced the effect clouds have on the visibility of SoCT combat sites.

    Universe:

    • The Imperial Navy has completed major construction on their new station in the Amarr FW headquarters system of Mehatoor. This station is now open to docking by capsuleers and most services are active, however there is some remaining construction work required before the capsuleer corporation office slots and industry facilities come online.

    Defect Fixes:

    Gameplay:

    • Fixed an issue that made it impossible to use drones to attack Shipcaster Beacons and Shipcaster Beacons in construction.

    • It's no longer possible to anchor personal deployable structures, such as mobile depots and CRAB beacons, right next to the Shipcaster beacons, they now have similar restrictions to stargates.


    Patch Notes For 2023-05-05.1

    Features & Changes:

    Economy:

    • The Market Sales Tax in-game has been lowered from 8% to 4% for the next 4 days, to celebrate Capsuleer Day! It will return to 8% after downtime on Tuesday, 9 May.

    Defect Fixes:

    Gameplay:

    • Historic Capsuleer Day Clothing Crates can now be looted from wrecks and containers.

    Localization:

    • Fixed a text defect on the Gallente Shipcaster.

    User Interface:

    • Non-interactable Fortizar has been removed from the Fitting Window and Market.

    • Opening the FW map with Shipcaster info will no longer trigger an exception for clients with Chinese, Korean, Japanese and Russian language settings.

    Patch Notes For 2023-05-04.1

    Features & Changes:

    Factional Warfare:

    Thanks to the efforts of loyalist Capsuleers, the Caldari State has completed construction of the first Interstellar Shipcaster!

    • The State Interstellar Shipcaster is located in the Caldari FW HQ system of Onnamon, near planet 3.

    • To enable the activation of the shipcaster, a new State Stellar Transmuter has been brought online in the nearby Elonaya system.

    • The Caldari State will begin automatically placing State Shipcaster Beacon Constructors in warzone systems to enable the construction of State Shipcaster Beacons.

      • To construct the Shipcaster Beacons in the target systems, Capsuleers can deposit Nanotransistors, Smartfab Units, Quantum Microprocessors, and Self-Harmonizing Power Cores to the Beacon Constructors. Capsuleers who deposit construction resources will be rewarded with loyalty points.

      • The Shipcaster Beacon Constructors and completed State Shipcaster Beacons are both vulnerable to attack by Capsuleers. The completed Shipcaster Beacons have a one hour reinforcement period before they can be completely destroyed to allow time for allied capsuleers to respond in defense.

    • When at least one Shipcaster Beacon is connected to the Shipcaster, it will become possible for Capsuleers enlisted with the Caldari to jump through the shipcaster.

    • The Factional Warfare map has been updated to show empire Shipcaster locations, shipcaster beacons and their current progress.

    Events:

    • As they have completed their Shipcaster construction project, the Caldari state has stopped sharing sensor data that allowed the Vila Allopoiesis Nexus and Nesosilicate Rakovene Field sites in Pochven to be detected by Capsuleer scanners. Once other empires have reached the point where they can begin their shipcaster construction projects, they will activate their own scanners and the sites will return to Capsuleer scanners.

    • Added faction names to the beginning of Capsuleer Day XX seasonal challenges on the Info Panel.

    • Added a new crate - the Historic Capsuleer Day Clothing Crate - to drops from event sites. These crates contains past Capsuleer Day clothing rewards.

    Structures & Deployables:

    • Reduced the maximum broker fee tax a Upwell Citadel can charge from 50% down to 11.5%. All citadels that already had a broker fee tax rate set higher than this have automatically had their broker fee tax lowered to 11.5%. The goal of this change is to address broker fee related scams which were too obfuscated.

    Defect Fixes:

    Graphics:

    • Reduced flickering in hangars with both anti-aliasing and depth of field enabled.

    User Interface:

    • Capsuleer Day XX Cerebral Accelerators now appear in the correct Market category.

    Patch Notes For 2023-05-03.1

    Features & Changes:

    Events:

    • Readjusted the loot drop rates of genolution implants in the Capsuleer Day event. They will drop less often from data sites now, but significantly more often from the Combat Sites.

    • Reduced the volume of all "Overseer's Personal Effects" items in the game from 10m3 to 0.1m3.

    Universe:

    • Caldari-aligned capsuleers have been making significant progress with the production and delivery of Mutadaptive Construction Components to assist the State Shipcaster and Stellar Transmuter construction projects. Major progress in the construction is now visible at the construction sites in both Onnamon and Elonaya.

    Defect Fixes:

    Graphics:

    • Reduced blurriness related to antialiasing during camera movement.

    Patch Notes For 2023-05-02.2

    Defect Fixes:

    Gameplay:

    • Fixed a number of issues with the new Metamorphosis ship.

    • Fixed a bug that had prevented interaction with the new Caldari station in Onnamon.

    • Fixed a number of issues which unintentionally increased the difficulty of some of the Capsuleer Day combat sites, and sometimes meant that SoCT easy sites were unable to be completed.

    Patch Notes For 2023-05-02.1

    Features & Changes:

    Events:

    The Capsuleer Day XX event has begun! Join us in celebrating EVE Online's 20th anniversary from today until downtime on May 30th with a special login and seasonal campaign.

    • The Guristas and Angel Cartel have teamed up as the Guri Malakim and appear to be focused on obtaining and acquiring ancient Jovian technology. The mysterious Society of Conscious Thought are opposing them in an effort to prevent ancient technology from falling into the hands of criminal organizations.

      • Capsuleers can choose to assist either the Society of Conscious Thought or the Guri Malakim in this event to earn extra rewards through The Agency reward track.

      • Guri Malakim Survey Expedition and SoCT Survey Outpost hacking sites can be found all throughout High-security space using scanning probes. A Data Analyzer module will need to be fitted to access the valuable treasures housed within.

      • More daring capsuleers can find the Guri Malakim Raiding Expeditions and SoCT Retrievals Repository hacking sites in Low-security space, Nullsec, Pochven and Wormhole space for a tougher hacking challenge and higher rewards.

      • Guri Malakim Survey Base and SoCT Survey Expeditions combat sites are appearing all over high-security space. These sites can be found using your built-in anomaly scanner. The acceleration gates used to enter these sites will only allow access to ships of Battlecruiser size or lower, so it's recommended to bring Combat Battlecruisers to defeat the hostiles inside. Faction Cruisers, Heavy Assault Cruisers, Strategic Cruisers, and Command Ships are also excellent options when available.

      • Guri Malakim Raider Base and SoCT Retrieval Expeditions can be found in Low-security space, Nullsec,  Pochven and Wormhole space. These more difficult combat sites are home to bigger rewards, but a much greater challenge! A very well fitted Command Ship or Tech 3 Cruiser is recommend for these sites, or inviting your friends to the raiding party.

      • Players who choose to raid Guri Malakim sites can find valuable Smuggler Lockboxes which can be sold to the Empires in NPC stations for rewards, Guri Malakim Boosters, Agency Boosters, SKINs and more, while the SoCT sites contain personal overseer effects, SoCT Boosters and more of the above.

    • Until 30 May a special set of Capsuleer Day login rewards will be available for players who log on. Rewards include new SKINs, up to 510k skillpoints, limited time combat boosters, a set of Society of Conscious Thought starship hulls: the Apotheosis Shuttle, Sunesis Destroyer, Gnosis Battlecruiser, Praxis Battleship and the brand-new exploration frigate the Metamorphosis!

    • The loot drop rate for all player ships and POS's has been increased from 50% to 75%.

    Make sure you're Omega on 6 May and etch your legacy on the EVE Monument!

    Ships:

    The Society of Conscious Thought have introduced a new exploration frigate to celebrate the 20th anniversary of the capsuleer age.

    Metamorphosis

    Metamorphosis

    Universe:

    • The Caldari Navy has completed major construction on their new station in the Caldari Factional Warfare headquarters system of Onnamon. This station is now open to docking by capsuleers and most services are active, however there is some remaining construction work required before the capsuleer corporation office slots and industry facilities come online.


    Patch Notes For 2023-04-27.1

    Defect Fixes:

    Gameplay:

    • Vila Skarbnik NPCs in the Shadow War Pochven sites should no longer rarely give standing hits to the Triglavian collective.


    Patch Notes For 2023-04-26.1

    Features & Changes:

    Events:

    The Caldari State has completed the research phase of their shadow war effort, and can now begin work on the construction of an Interstellar Shipcaster.

    • Mutadaptive Construction Components have been identified as essential materials needed for the construction of an Interstellar Shipcaster. Blueprints for these components are often stored by Triglavian-controlled rogue drones in Vila Allopoiesis Nexus', which can be found throughout Pochven using onboard anomaly scanners. Capsuleers can attempt to access the nodes the rogue drones use as temporary stockpiles with Data Analyzer modules.

    • Nesosilicate Rakovene ore can be mined in Nesosilicate Rakovene Fields found throughout Pochven and refined for quantities of Neo-Jadarite minerals, which are fundamental to the construction of Mutadaptive Components, small amounts of Neo-Jadarite can also be retrieved from Vila Allopoiesis Nodes.

    • Capsuleers should be prepared - Vila Skarbnik drones patrol both sites and will attack interlopers, and both sites will broadcast their locations to all ships in the solar system through the overview when a capsuleer warps to the site.

    • The Caldari State will reward players who bring Mutadaptive Construction Components to their component deposit yards located in the State Shipcaster Construction Site in Onnamon, and the State Stellar Construction Site in Elonaya.

    Defect Fixes:

    Gameplay:

    • Gallente Shadow War sites will now correctly drop loot.


    Patch Notes For 2023-04-25.1

    Features & Changes:

    Events:

    The Gallente Federations Shadow War research effort is advancing and the federation has reached a major breakthrough in its understanding and mastery of the Stellar Transmuter technology thanks to the efforts of loyalist capsuleers.

    • As a result, Gallente Data Sites, Laboratories, and Classified Couriers are now active in lowsec systems controlled by the Gallente Federation in factional warfare, as well as the highsec systems in the Kiartanne and Viriette constellations. These sites will contain stellar transmuter datacore blueprints and materials.

    • Players who choose to side with the Caldari for their shadow war effort will now earn progression points for entering and completing the Gallente sites.

    Graphics:

    • Anti-aliasing has been upgraded. You will see smoother edges and the elimination of specular aliasing, which eliminates the 'shiny' effect that occurs in some situations.

    • The shadow system has been entirely overhauled. Previously, there was a limit of 16 shadows in a scene, for casting and receiving. Shadows also look much sharper, and there is now no limit!

    • The film grain effect has been refactored, reducing the 'grid' pattern that would sometimes be visible.

    Defect Fixes:

    Audio:

    • Overlapping music related to various combat sites is no longer resumed upon entering additional combat sites.

    Graphics:

    • The station hangar should no longer turn green when displaying a specific advert. The rave is over.

    Technical:

    • Fixed a client crash, which could be triggered by the graphical effects of Vorton Projectors.

    • Mac client: Fixed a rare client crash.

  • Patch Notes - Version 21.03

    18. April 2023 13:00


    Greetings,

    The following page will list patch notes for all updates within this release (Version 21.03). We invite you to join the player discussion about the content of this release on EVE Online forums:

    Initial Release Date: 2023-03-14 Last update: 2023-04-18

    🤝 - Indicates a change inspired by player's feedback or suggestions.


    Patch Notes For 2023-04-18.1

    Features & Changes:

    Events

    The Caldari State's Shadow War research effort is advancing rapidly and the state has reached a major breakthrough in their understanding and mastery of the Stellar Transmuter technology thanks to the efforts of loyalist capsuleers.

    • As a result, Caldari Hacking, Courier and Laboratory sites will now contain a small amount of Stellar Transmuter datacore blueprints and components as loot in addition to the existing Transport Relay datacore loot.

    • Updated Gallente Aligned text in the UI to reflect that Caldari is now a source of Stellar Transmuter research components.

    Miscellaneous:

    • 🤝 Removed the respawn cooldown from Observatory Flashpoint sites in Pochven, and Accelerator Flashpoint sites in EDENCOM fortress systems. They will now respawn immediately after being completed.

    Defect Fixes:

    Gameplay

    • It's no longer possible to move ships from one Ship Maintenance Bay/Array to another Ship Maintenance Bay/Array from any distance, you will now need to be 2,500m from the bay you are transferring a ship to.


    Patch Notes For 2023-04-13.1

    Defect Fixes

    Localization:

    • Fixed an issue that had caused incorrect shadow war event site names to appear in non-English clients.


    Patch Notes For 2023-04-04.1

    Features & Changes

    Events

    • Adjusted the respawn time of Shadow War event sites in all areas of space. Respawn times will now be slightly faster than before in Highsec space and significantly faster than before in Lowsec space.

    Alliance and Corporation Emblems

    • Added Corporation and Alliance Emblems for the Bustard to Paragon Loyalty Point stores.

    Defect Fixes

    Graphics

    • Removed duplicate killmarks appearing on Worms using either the Vampire's Hex or Helmatt's Harries SKINs.


    Patch Notes For 2023-03-28.1

    Defect Fixes

    Localization

    • Adjusted the text on the Shadow War loyalty tokens so they no longer refer to obsolete text mentioning early access to Uprising Navy ship blueprints.


    Patch Notes For 2023-03-23.1

    Features & Changes

    Events:

    Shadow War

    • Significantly increased the drop rates of datacore BPCs and components shadow war sites.

    • Added "Scorched Containers" as a rare drop to the hacking containers, courier wrecks and vulnerable labs. These crates contain a small number of Recursive Computing Modules.

    Defect Fixes

    Gameplay:

    • Shadow War - Datacores and datacore components can now be requested as items from buyers in item exchange contracts.

    Localization:

    • Shadow War - The tips text for the "Deposit 10 Transport Relay Datacores" challenge for players who side with the Minmatar Republic will now link to a Republic Shadow War Reward Crate instead of the Imperial one.

    • Updated the name of the beacon that appears on the overview for the Gallente relay datacore location from "Gallente Relay Research Center" to "Federal Relay Research Center" so that it matches the text in the agency.


    Patch Notes For 2023-03-21.1

    Features & Changes

    Events:

    Shadow War

    • Adjusted the spawns for lowsec Waylaid Courier Salvaging sites, Research Data Node sites and Besieged Research Labs in low security space such that there is a higher amount of sites total and they will now respawn more consistently. Those outside of Factional Warfare lowsec remain unaffected.

    Universe:

    • Full Industry services and office slots have been added to the Federation and Caldari Anchorage stations throughout the universe.

      • Samanuni VI - Caldari Navy Anchorage

      • 0EK-NJ V - Caldari Navy Anchorage

      • T-LIWS II - Caldari Navy Anchorage

      • UM-Q7F IX - Caldari Navy Anchorage

      • Amgynon III - Federation Navy Anchorage

      • Intaki V (Intaki Prime) - Federation Navy Anchorage

      Defect Fixes:

    Gameplay

    • The gauges when previewing an empire before selecting one in the Shadow War UI will now show current progress correctly.

    • Tooltips which stated obsolete information in the empire selection panel of the Shadow War UI have been corrected.

    Localization:

    • Fixed obsolete tooltips for Jump Clones which stated you could only have 1 clone in a station and that swapping clones in a station would give a cooldown.

    User Interface:

    • The Radial menu dock function no longer appears to be available while in warp.

    • Switched "launch drones" to be the top option when right clicking on a drone.

    • The "Launch Drones" option in the Radial Menu now works correctly.


    Patch Notes For 2023-03-16.1

    Defect Fixes

    Audio:

    • Fixed unreliable triggering of music in some combat sites.

    User Interface:

    • Fixed an issue where some stacked windows would not open if a character logged off and then logged in again.

    • Fixed an issue where the Permitted Faction Enlistments under Show Info page for Corporations was sometimes not showing correctly.

    • Fixed a spelling mistake in the Watch List window.


    Patch Notes For 2023-03-15.1

    Defect Fixes

    User Interface:

    • Fixed an issue where the drone window could only launch one drone at a time.

    • Created a delete button in the Overview Settings Tabs section to be able to remove Tabs.


    Patch Notes For 2023-03-14.2

    Defect Fixes

    Technical

    - Fixed an issue preventing the client from being launched on macOS.


    Patch Notes For 2023-03-14.1

    Features & Changes:

    Events:

    A brand new Factional Campaign has launched - The Shipcaster Shadow War

    Capsuleers can choose to enlist for one of the major 4 empires in their efforts to steal technology from the other empires, master new Triglavian technology and then construct their own fully functional shipcaster.

    • Content includes Hacking, Combat, Salvaging, Mining, Industry and PVP gameplay.

    • Rewards include exclusive Penumbral Shadow ship SKINs for the faction that you choose to support, dozens of new boosters for each faction and more.

    Players can sign up for a faction using the agency.

    • You can preview the rewards for each faction before you choose to join them.

    • Your choice will not impact what future campaigns you can participate in.

    Research, Besieged Labs and Waylaid Courier sites can be found in lowsec in Factional Warfare systems controlled by each empire with their respective technology, as well as in high security space in and around the empires chosen HQ systems. Be aware, all sites will become visible on the overview when a capsuleer warps to them.

    • Research Data Node hacking sites require core scan probes to locate, and you'll need a data analyzer to access the containers. These hacking sites are limited to Navy faction and Tech 1 frigates.

    • Waylaid Courier Salvaging sites will require a player to destroy NPCs and have a fitted salvager module - due to the complexity of the encryption used for the classified courier wrecks, salvaging drones are not capable of accessing them. These salvaging sites are limited to Tech I and Faction destroyers, and Tech I, faction and Tech II frigates.

    • Besieged Research Labs will require dangerous combat. Destroy NPCs which have reinforced an empire laboratory, and once you've cleared them out, destroy the lab and take the contents for yourself -  they can be completed solo but expect a challenge, you may want to bring friends. These dangerous combat sites are limited to Tech I and Navy battlecruisers, and Tech I, faction and Tech II cruisers, and all frigates and destroyers including Tech 3 and below.

    • Steal and recover research data fragments, index files, decryption keys and datacore blueprints from these sites, manufacture datacores using the blueprints, and then turn them in to your faction for reward crates and event progression points used to unlock more rewards.

    You can turn in the datacores at laboratories which have been setup in each empire's HQ system.

    • Amarr - Mehatoor

    • Caldari - Onnamon

    • Gallente - Intaki

    • Minmatar - Amo

    Transport Relay research associated sites will be initially present in Caldari occupied factional warfare systems, and in the highsec around Onnamon - in the Aokinen and Minnen constellations

    Stellar Transmuter research associated sites will be initially present in Amarr and Minmatar occupied factional warfare systems, and also including the highsec around Mehatoor and Amo - in the Kisana, Ryra, Tiat and Ani constellations.

    • The locations of where these sites will be available will increase as each faction gains mastery over each research.

    • These sites will give ALL capsuleers a suspect timer when taking the acceleration gate into the site, so be prepared for intense PVP action.

    • Be aware that this means that legal combat can happen between otherwise friendly players, such as members of allied militias. You never know who might happen to be on someone elses payroll!

    The Construction Phase will unlock once a faction completes BOTH the relay transport and stellar transmuter research projects.

    • Once the construction phase is completed, the shipcaster will be complete!

    Factional Warfare:

    Direct Enlistment is now available. You are now able to join factional warfare militias as an individual without leaving your corporation.

    • Corporations can choose to limit which factions their members can enlist for in the enlistment whitelist which can be found under the corporation menu under the wars section.

    • To sign up, go to any station belonging the appropriate faction you wish to join, and selecting the 'enlist me' option in the factional warfare window.

    • You can un-enlist at anytime in the factional warfare window.

    • There is a 24 hour cooldown when un-enlisted before you can directly enlist again.

    Following recent political developments between the Empires, ceasefires have been declared between Caldari and Minmatar as well as Gallente and Amarr.

    • Caldari and Minmatar players will no longer be at war.

    • Amarr and Gallente players will no longer be at war.

    • Players in these groups will no longer be able to capture FW complexes in their former allies' warzones.

    Audio

    We have made a number of adjustments to the Turret Movement Sound.

    • Weapons turrets now have movement sounds as they lock target, change target and unlock target. These movement sounds are different depending on size and whether they are Energy, Hybrid or Projectile turrets.

    • They are best heard when zoomed in on the ship.

    Turret impact sounds have been enhanced.

    • Improvements to balancing and attenuation on turret impact sounds.

    • Turret impact sound prioritization is now better calibrated during large scale battles.

    New "tanking" layers have been added to all impact sounds so that impacts on shields, armor and hull now sound different.

    Alliance and Corporation Emblems

    • Added alliance and corporation emblems on all battlecruisers, battleships, carriers, supercarriers, titans, freighters, and all remaining dreadnoughts.

    • All ships now have alliance and corporations emblems unlockable through the Paragon loyalty point store.

    Universe

    The massive Federation Navy project to secure the Intaki system has concluded and is now winding down as the navy moves its focus towards the potential research of and construction of interstellar shipcasters

    • Intaki has increased in security status from 0.5 to 0.6.

    • The Federation Navy has officially withdrawn the moratorium on new upwell structures, and capsuleers are able to place, anchor and online new Upwell structures in Intaki again.

    User Interface

    • You can now toggle the global font shadow. You'll find the new option in the Text section of the General tab in the Settings menu. 🤝

    • Added more color options for the Overview Window Tabs.🤝

    • Character counter has been added to the mailing list welcome mail.🤝

    • "Simulate ship" has been added the right click menu of packaged ships.🤝

    • An option to always show your own fleet broadcasts has been added.🤝

    • A shortcut to open the Fleet Watchlist has been added.🤝

    • A shortcut to "Clear all Broadcast Icons" has been added.🤝

    • Filter fields have been added to market order lists.🤝

    • "Include jump gates" has been moved in the Autopilot settings.🤝

    Defect Fixes

    Audio:

    • The dynamic music is now automatically switching to combat music next to wormholes, when being attacked.

    • The audio stereo image has been flipped back. 

    Technical:

    • Improved the client performance in scenes with a large amount of objects, like during a fleet fight.

    • Mac: Fixed a problem with Ambient Occlusion at Low settings, where distant objects were displayed black.

    • Mac: Fixed several client crashes.

    User Interface:

    • The information listed in the trait tabs of Show Info window's for Medium Upwell Structures has been updated.

    • The Pointer for 'Route - Prefer Shorter' now points to the correct target.

    • The color of locations in current system is now updated when the color theme is changed.

    • Reset Settings  "Reset Windows to Default Compact Mode" button is functioning again.

    • Market transactions tab in wallet now show fractional amounts.

    • The Create Decoration button is back in the Decorations Tab in Corporation window.

    • Updated the color for market orders owned by players to differentiate between my orders and in range ones in the market window.

    • Reformatted the data in the Network Data Monitor window in Engine Tools to avoid overlapping text in default window sizes.

    • Cleaned up the Engine Tools window (ctlr+alt+shift+M) and removed unneeded and lag-inducing options.

  • Patch Notes - Version 21.02

    9. March 2023 12:00


    Greetings,

    The following page will list patch notes for all updates within this release (Version 21.02). We invite you to join the player discussion about the content of this release on EVE Online forums:

    - General Feedback - Known Issues

    Initial Release Date: 2023-02-14 Last update: 2023-03-09

    🤝 - Indicates a change inspired by player's feedback or suggestions.


    Patch Notes For 2023-03-09.1

    Defect Fixes:

    Gameplay:

    • Defect fix for Intaki being able to be a target for lowsec wormholes.


    Patch Notes For 2023-03-07.1

    Defect Fixes:

    Gameplay:

    • Kikimoras, Rodivas and Drekavacs are now counted towards the Skillers in the Abyss challenges.


    Patch Notes For 2023-02-28.1

    Features & Changes:

    Localization:

    Added new localized content in French, German, Russian, Spanish, Korean, Japanese and Chinese Simplified.

    Universe:

    • Continued security efforts by the Federation Navy have caused the security status of the Intaki system to increase from 0.4 to 0.5.

    Defect Fixes:

    User Interface:

    • The Corporation Wallet will no longer have overlapping UI elements when viewed with accountant roles.


    Patch Notes For 2023-02-23.1

    Features & Changes:

    Miscellaneous:

    • Added a new billboard video highlighting the upcoming player-run Stay Frosty Frigate Free-For-All which will take place on Saturday 11 March in Ouelletta!


    Patch Notes For 2023-02-15.1

    Features & Changes:

    Localization:

    • Content is now localized in French, German, Russian, Spanish, Korean, Japanese and Chinese Simplified.


    Patch Notes For 2023-02-14.1

    Features & Changes:

    Audio:

    • Updated docking/undocking sfx.

    Balancing:

    The 'Compact Entropic Radiation Sink' has been improved, it previously had identical stats to the Tech 1 version.

    • CPU Required: 27 → 25

    • Damage Modifier: 9% → 10%

    • Rate of Fire Bonus: 4% → 5%

    The 'Clutch Restrained Warp Disruption Field Generator' now has a lower signature radius penalty when unscripted, it previously had no advantage over either the enduring or compact variation.

    • Signature Radius Penalty 50% → 40%

    The 'Perun Heavy Mutadaptive Remote Armor Repairer' has been rebalanced.

    • Powergrid Required: 561 → 396

    • Rep Amount: 496 → 512

    • Capacitor Activation Cost: 564 → 513

    • Armor Rep Bonus per cycle: 10% → 12%

    • Maximum Repair Bonus: 150% → 180%

    Factional Warfare:

    - The 4 Navy Ewar Frigates are now available as BPC offers in factional warfare militia corp loyalty point stores for 2 million ISK and 4,000 LP.

    • This includes the Crucifier Navy Issue, Griffin Navy Issue, Maulus Navy Issue and Vigil Fleet Issue

    • Supply Caches will now spawn for the attacking faction in Rearguard and Command Operations systems.

    • Updated the Battlefield Icon on the Factional Warfare Map.

    Localization:

    • The traits on the Venture and Prospect ships have been reworded from 'Bonuses to Gas Harvester Amount' to 'Gas Scoop Amount' to hopefully lead to less players buying the wrong size module.

    • Renamed the 'Restrained Interdiction Nullifier', and its blueprint to 'Enduring Interdiction Nullifier', to match other meta modules which give a benefit to capacitor cost.

    Modules:

    Energy Neutralizer modules will now show the exact amount of capacitor they removed from the ship they are activated on in the combat log, now taking into account the ships energy resistance value and current capacitor, rather than always reporting the maximum amount possible.

    Missions & NPCs:

    Perun Heavy Mutadaptive Remote Armor Repairer will now drop as a 1 run BPC, rather than as the whole module in abyssal space.

    Science & Industry:

    • 🤝 Large Industrial Core I and Large Industrial Core II blueprints have had their required input materials decreased by approximately 33%.

    • 🤝 Capital Industrial Core II inputs have been increased.

    • The Strong Frentix Booster Reaction Formula has had the Hydrochloric Acid input reduced from 100 to 20 to match all other strong combat booster reactions.

    • The 'Perun Heavy Mutadaptive Remote Armor Repairer' blueprint now requires a 'Heavy Mutadaptive Remote Armor Repairer II' as an input to build.

    Ships:

    • 🤝 It's now possible to store ships which have drones or implants in their Cargo Hold inside Ship Maintenance Bays and Arrays.

    User Interface:

    Photon UI and Multiple Overviews have now concluded their Feature Preview phase and are being enabled for all players.

    • 🤝 Improved the PI interface so that when you have multiple extractors, with multiple pins each, it's more clear which pins belong to the extractor you are currently editing.

    • 🤝 Added Help Pointers for Alliance Fittings and the Industry Input and Output locations.

    • Improved displaying loading progress and failed states in the Fitting Window's Emblems tab and Paragon Loyalty Points Store windows.

    • Added a light background toggle option to the right-click context menu for the NeoCom.

    • 🤝 Added a new option that lets you toggle Compact Mode by default for all eligible windows globally. You'll find the new option in the Settings menu under the Window Appearance section of the General Settings tab. Note that if you manually toggle Compact Mode away from the default in a window then that mode will be persisted and the window's mode won't change again when the global option is toggled. You can reset all windows to the default mode again in the Reset Settings section of the Settings menu.

    • 🤝 Added a Collapse/Expand option to the window control menu. This option collapses/expands the window the same way as if you'd double-clicked its header.

    • Updated the animation for the docking notification and added a similar notification for the undocking sequence.

    • The text color has been updated in various places around the client.

    • The selected tab underline now animates when a new tab is selected. A faint line was also added underneath all tab groups to improve the visual grouping of tabs.

    • Increased the density of the chat member list further when the "Show Compact Member List" option is enabled.

    • Added configurable default settings for new chat windows. You can now configure the default light background, font size, member list and message portraits mode for new chat windows in the Settings menu (open the Settings from the NeoCom, select the Chat tab and you'll find the new options in the Defaults section).

    • Updated the layout of the Fitting Management window.

    • Tweaked the layout of the Trade window.

    • Increased the width of the price input field in the Market's purchase window.

    • The Compact Mode of the Log and Messages window is a bit more compact now.

    • 🤝 Added a UI warning when an Interdiction Nullifier is fitted with a module or rig which disables nullification.

    • 🤝 Whenever you get a new trade while you have a stack of trades in the same stacked window, the new trade window will no longer appear in front of the active trade you're currently working on.

    User Interface:

    The massive Federation Navy project to secure the Intaki system continues:

    • The Intaki system's security status has increased from 0.3 to 0.4

    • The Federation Navy's enforced moratorium on the deployment of new Upwell Structures within the Intaki system remains in place.


    Defect Fixes:

    Audio:

    • Crimewatch audio SFX are now tied to the "Warning Sounds" slider under Advanced Audio Settings.

    Gameplay:

    • Navy Dreadnought Wrecks can now be destroyed by players.

    • Navy Dreadnought Wrecks can now be salvaged for the intended amount of materials.

    • Warp Disruption Field Generator scripts no longer list obsolete attributes under show info.

    • The volume of some 400mm and 800mm armor plates have been reduced to match consistency across the size of each tier.

    • It's now possible to include the item "Fireworks Package" in contracts.

    • The "Heavy Stasis Grappler II" blueprint now correctly belongs to the tech II type group, so can be filtered properly.

    Graphics:

    • The XL Cruise Missile Launcher II now uses the XL cruise missile icon instead of the XL torpedo one.

    • Several Decayed, Gravid and Unstable Mutaplasmids will now have the appropriate mutaplasmid tier color in the mutation window instead of grey.

    • Animations for anchoring and unanchoring are now showing more reliably for Customs Office Gantries.

    • Friendship skin now displays properly on Nestor hulls.

    • Ads in hangars should now have proper orientation.

    • 🤝 Texture on the front of the Aeon hull is no longer stretched.

    • Resolved some UV texture stretching on the Aeon.

    • The bottom of Enforcer and Monitor hulls no longer clip through the dock of the new Upwell Hangars.

    • A fix that eliminates the appearance of flickering black squares for some users within the Upwell hangar has been implemented.

    • An update has been applied to suns so that their brightness is properly adjusted by distance.

    • The NPE Frigate Wreck is now visible on low shader quality.

    • Resolved a pixelated texture when on low shader quality on the Ikitursa.

    • Corrected lighting colors on GalNet SKIN for the Cormorant.

    • Adjusted the mining drone beam scale to be smaller and particle color to match the mining turret coloring.

    • Missing icons added for Grand Tiegjon Casino High-Rollers Platform.

    • Erroneous plane set appearing on the Panther has been removed.

    • Missing missile burst audio for Fighter drones re-added.

    • Missing glass texture on the Megathron and Kronos resolved.

    • Texture seam in a Gallente nebula resolved.

    • 🤝 A turret locator on the Loki which caused some turrets to float slightly above the hull was repositioned.

    • Missing VFX for multiple SKINs on the Leshak (such as Eden's Hunters SKIN) resolved.

    Localization:

    • Adjusted the descriptions on Factional Warfare complex beacon descriptions to correctly state the ship restrictions on them.

    • 🤝 Removed the 'Rapid Torpedo Launcher rate of fire bonus' from the Komodo's trait tab as it can no longer fit them.

    • Added the 50% cynosural field duration reduction bonus to the Marshal's traits. It always had this but was not stated in the traits tab.

    • The new Border and A0 Sun belts that were added in December have been renamed from Asteroid Belt to the name of the site to make them easier to find on the overview.

    • Removed 'light drone operation' from the Hematos masteries because it doesn't have a drone bay.

    • Removed Remote Repair, Remote Capacitor and Tactical Logistic Configurations from Carrier and Supercarrier masteries since they are no longer bonused for them.

    • 🤝 Added text to the bastion module clarifying that it does not affect Rapid Heavy Missile Launchers, also adjusted the text which stated that a ship using bastion is immune to electronic warfare instead of just being resistant to it.

    • The docking status hologram in the Upwell Hangars is now localized to Spanish.

    New Player Experience:

    • Fixed a rare issue causing the 'Warp to Location' button to fail on the first attempt during the mining introduction of the AIR NPE.

    • Aura will now correctly identify a fit Missile Launcher as a weapon during Career Agent fitting guidance.

    Technical:

    • Mac client: Fixed a rare client crash.

    User Interface:

    • Adjusted the Factional Warfare map 'Enlist my Alliance' button so that it no longer overlaps the faction selection drop down box.

    • The "ESS" page in the Agency with large text enabled no longer fades to make the text more readable.

    • The UI pointer will now point to an element from below if there isn't enough space above it, so that it points to the correct element.

    • The tooltip for a drone in space now includes information on its current state.

    • 🤝 Docking notification animation won't linger any longer than it should.

    • 🤝 The mouse wheel scroll speed has been made consistent in all scroll areas.

    • You can no longer enter an exceedingly long name for your Overview tabs.

    • Custom tabs are no longer forgotten when switching over to the new Overview.

    • The size of loading spinners has been tweaked in a handful of places to prevent them from overlapping other content.

    • The same text colors are now used for transactions in the different tabs of the Wallet window.

    • The sort column text in tables is no longer horizontally cut off when the text wraps to multiple lines.

    • The top-right icons on the Details page in the Market window no longer overlap the item group trace on the left.

    • 🤝 Drones can now be dragged via their health bar again.

    • The header of the Character Sheet is no longer incorrectly indented or hidden in some situations.

    • The confirmation dialog that's displayed when trashing lots of items no longer has rendering artifacts.

    • Fixed an issue which could cause skills to not be added to the Training Queue on the first attempt.

    • Mission Journal banner images are now correctly centered.

    • Paragon Agents will now correctly appear in the Paragon corporation's Information window.

    • Fixed a spelling error in the description of the Naglfar Fleet Issue ship.