EVE Online dev-blogs

  • Monthly Economic Report - December 2022

    9. January 2023 14:37


    Economic Capsuleers!

    The Monthly Economic Report for December 2022 is now available!

    You can download all of the raw data used in this report here. Each image can be enlarged by clicking on it.

    0_produced_vs_mining_vs_destroyed.png 1_regional_stats.png 3_asteroid_ore_volume_history.png 3_asteroid_ore_mined_by_region.png 3_gas_volume_history.png 3_gas_mined_by_region.png 3_ice_volume_history.png 3_ice_mined_by_region.png 3_moon_ore_volume_history.png 3_moon_ore_mined_by_region.png 2_destruction_value_by_region.png 3_mining_value_by_region.png 3_npc_bounties_by_region.png 4_production_value_by_region.png 5_trade_balance_by_region.png 5_trade_balance_m3_by_region.png 6_trade_value_by_region.png 7_imports_exports_net_exports.png 9_sinks_and_faucets.png 9_top_commodity_faucets_history.png 9_top_sinks_and_faucets_history.png 9aa_services_breakdown.png 9b_money_supply.png 9c_money_velocity.png 9d_economy_indices.png 9ea_index_value_decomp_consumer_price_index.png 9fa_index_value_decomp_mineral_price_index.png 9ga_index_value_decomp_primary_producer_price_index.png 9ha_index_value_decomp_secondary_producer_price_index.png 10a_ess_regional_stats.png 10b_ess_mainbank_thefts.png 10c_ess_reservebank_thefts.png 11a_abyssal.png 12a_wormhole_import_export.png 12b_wormhole_import_export_summary.png

    To join the player discussion, please visit the official thread on EVE Online forums.

  • Factional Warfare Overhaul

    9. December 2022 14:30


    War-hungry capsuleers,

    The face of war in New Eden has changed since the launch of Uprising, EVE’s latest narrative-driven expansion. The conflict between the four main empires has seen noticeable escalation over the last several months. They are beginning to directly intervene in the warzones, and the diplomatic ties they once shared seem to be increasingly ignored. The Uprising expansion ushered in a suite of new navy ships, corporation and alliance emblems for ships, new immersive Upwell hangars, and major changes to Factional Warfare (FW), signaling the future of war arriving to New Eden.

    Now that the expansion has been live for several weeks, we wanted to take a moment to reflect on the changes to Factional Warfare and give you a sneak peek into what’s coming up next in the warzone.

    FACTIONAL WARFARE- PAST AND PRESENT

    Before the Uprising expansion, one of the key desires of players was to make Factional Warfare easier to navigate and easier to locate the action. With the new Frontline system, more topology has been added to these systems, creating an all-new dynamic and giving players clearer direction. Systems closest to the action – Frontline systems – have the greatest rewards. Meanwhile, the Rearguard systems are significantly safer and have comparatively lower rewards. This dynamic system is easily understandable, so when you undock you know the amount of risk you are taking. These design elements can be applied to other areas of space as well, so when we say the future of warfare is changing, this is what we have in mind.

    It’s been a thrill to watch all the activity and skirmishes over territory and resources on the Frontlines following the Uprising expansion and we hope this shift in the warzone has resonated with all of you participating.

    Another goal of ours was to address the one-sided swings in the Warzone. Since Uprising, we have seen a great impact in this vein with a noticeably more equal playing field for all four empires, allowing capsuleers to fight for the empire that they want to support, rather than the empire that can net them the most profit.

    In the spirit of fighting for your chosen empire, we’re offering new themed banners that allow you to proudly fly the colors of your chosen empire. You can access them here.

    NEW SHIPS IN THE WARZONE

    The Uprising expansion has completely shaken up Factional Warfare in more ways than one! The new line of Navy ships introduced in Uprising are already leaving their mark, with the Navy Destroyers being some of the most utilized ships in the warzone.

    We've also seen plenty of older ships - rebalanced during Uprising - making their presence known. Ships like the Exequror Navy Issue are dominating the killboards.

    The Uprising expansion also improved several Navy faction ships as well as adding balance updates to Heavy Assault Cruisers which has shifted warfare strategies across New Eden.

    Uprising brings more variety to larger scale PvP engagements, so no longer are heavy assault cruisers crowding the field. With the latest changes, these ships are now forced to fight in closer quarters, making room for more ships and a wider variety of tactics. Like with the FW warzone, ship diversity is at an all-time high!

    The tactics and action surrounding Factional Warfare are still evolving post-expansion, and we can't wait to see where you take it.

    ShiftingMeta The left shows ships used before Uprising, and the right is just after

    UPDATED COMPLEXES AND EXCITING NEW BATTLEFIELDS

    Unique to the Frontlines are new Battlefield sites - aimed at organized groups of 25+ players and offering significant rewards for both individual capsuleers and their represented empire factions. These sites offer new objectives for player groups, and we've been enjoying the stories and tactics that you all have been coming up with - from Thrasher Fleet spam to brick-tanked Navy Scorps!

    We've been closely monitoring the Battlefields and have put together a list of ongoing areas of focus:

    • Adjusting payout mechanics to reward more active participation and discourage "seagulling"
    • Balancing the individual and empire rewards (Loyalty points for capsuleers, Advantage Points and Victory Points for empires)
    • Adjusting the "Defender LP penalty" that is applied, which currently makes it less optimal to contest the Battlefields that spawn in your own Frontlines, compared to those in enemy Frontlines
    • Focusing Battlefields primarily on Advantage rather than victory points so they augment plex running, but do not replace it
    • Adjusting Battlefield spawn rate and capture speed. We like how these are focal points for conflict, but we're aware that their rewards - both LP and VP - potentially overshadow the other complexes. We want to ensure these still feel like rare and exciting sites, but we also want to make sure they're not the only sites worth running.

    The ship eligibilities across the Factional Warfare Complexes have also been rebalanced, creating new and cost effective PvP metas and making for wider accessibility and a fairer fight within them. Since this change, capsuleers are now more eager to engage in battle, leading to a significant increase in activity in these complexes.

    THE FUTURE OF FACTIONAL WARFARE

    The future of war has begun, and this is just the beginning of Factional Warfare improvements for EVE. We welcome your feedback in (this dedicated forum post) on how we can make FW even better moving forward. As we continue to improve and iterate, addressing some pain points and making various improvements, from NPC interaction with supply depots to Advantage System balance, we're excited to see many more of you join in Q1 of next year with the launch of an exciting new feature, that will allow individuals to join the fight without having to leave their existing groups.

    Although there’s more on the horizon, Factional Warfare has already become a space that is rife with activity and possibilities. One of the primary goals has already been achieved following Uprising: focusing capsuleer efforts towards emerging key conflicts making the warzone more fun and exciting to participate in. This has already led to a huge increase in capsuleers participating in PvP, with equal growth in the number of kills within FW systems.

    There is so much more to come, and we can’t wait to reveal more on the future of war over the coming weeks and months. In the meantime, see you on the battlefield!

    Fight with honor, capsuleers.

  • Resources Realigned

    7. December 2022 17:00


    Prospecting capsuleers,

    Two recent exploratory and regulatory developments between the factions and corporations of New Eden are set to disrupt the cluster’s industrial landscape next week:

    Read the full report from New Eden News to get the complete picture and story behind these events in the living universe of EVE!

    NEW ORE TYPES

    Surveys conducted by four Upwell signatory corporations have revealed fields of novel mineral-rich asteroids in close proximity to type A0 blue stars across New Eden. Each of these new asteroid types will be named for the corporations involved in their discovery, and contain high concentrations of specific minerals:

    Ducinium - contains deposits of Megacyte
    Eifyrium - contains deposits of Zydrine
    Mordunium - contains deposits of Pyerite
    Ytirium - contains deposits of Isogen

    LUNAR CONSERVATION

    Concern by the Empires regarding the over-extraction of moon ore has led to a compromise between CONCORD, the Upwell Consortium, and ORE which will see maximum moon mining yield reduced by 25% – striking a balance between necessary conservation and last year’s doubling of extraction yields.

    The Upwell Consortium's rollout of requisite firmware updates is set to take place next week, concurrent with the public release of the coordinates for the newly discovered near-solar asteroid fields.

    As part of resource distribution plan, we intend for this to ease some bottlenecks in T1 industry, specifically as it pertains to capital manufacturing which is ramping up, while ensuring that T2 resource harvesting & industry remains profitable.

    Prepare for a realignment of resources, capsuleers – we'll see you in space!